About time to start blogging!
I’ve been off my game on this thesis thing for a bit (a bit? try a YEAR, Cdra!), and it’s time I get back on it—starting with blogging all the thoughts knocking around in my head, to make them concrete and help me organize them. There’s a lot I need to get to, but I’ll start things off with some notes about what those things are, so I can try to get all the basics covered in the next week or so.
(I’m adding links to the posts as I write them, to help myself track my progress.)
That post got too long, so… Stigma continued: and how to approach it directly without slamming it over my player’s heads (and why it should be approached directly at all)
And the general issue of “slamming the issue over the player’s heads” in the first place; the need for characters to have real stories and humanity aside their illness
Back to the books: the framework and what it means to my written thesis as well as my project
Boss Battle Metaphor: this idea I don’t want to let go of, but am not yet sure how to fit into my concept - Oh no, I’m keeping this. I love it way too much.
Some side things I can’t actually approach head on, but still think about (and should be conscious of): issues with medication, stigma of psychiatric care, etc
Why the game is rooted in my own experience, and how to make it not seem narrow despite that
Analysis of other games, like Hellblade, some of the games on “Games for Good”, and what I do and don’t like about those things
Digging into the Design: the “every day” of mental illness, how to codify “every day” into a game without it feeling too tedious nor too sweepingly general, the structure of resources and “coping mechanisms”
I got distracted while writing this one and ended up talking a bit about my struggles with the current narrative, but that’s fine.
Whew, and that’s just the tip of the iceberg on what’s on my mind. No wonder I need to get cracking on digesting all of this into a meaningful form.
The good thing about blogging it, though, is that I don’t have to try to make it look nice and smooth… I can just think out loud, without worrying about rubrics or how to piece it into a design document. That can wait. Let’s get this stuff out stream-of-conscious style first, then we’ll clean it all up into something pretty and presentable. It doesn’t even have to be in order, what a concept! All these kinds of things cause mental blocks when your brain is full of garbage, as mine is.