Game developer of many hats. MFA Thesis student. Part-time vocal synthesis guru.
 You're late for work, so you have to run -- and you can't let anything stand in your way!  This game was designed around a simple question: what's the strangest thing about an endless runner? The answer: the fact that you never stop running unless you die, of course!  Do The Running Man was created in Unity 5 and scripted in C#. The art assets for this game were created by Phayne Carroll.

Do The Running Man

You're late for work, so you have to run -- and you can't let anything stand in your way!

You're late for work, so you have to run -- and you can't let anything stand in your way!

This game was designed around a simple question: what's the strangest thing about an endless runner? The answer: the fact that you never stop running unless you die, of course!

Do The Running Man was created in Unity 5 and scripted in C#. The art assets for this game were created by Phayne Carroll.