Game Designer, Coder, Storyteller, and Slave to the MFA Thesis Life
 This character, Switch Hitter, was modeled, posed, and textured in Zbrush.  SPORTS exists only in the form of a game design document, which is linked below, and describes all of the relevant systems, mechanics, characters, and other facets of the game such that it could be easily implemented.

SPORTS!

A light-hearted combat platformer game that puts the players in the shoes of a group of monsters who are all attempting to masquerade as humans through the only way they seem to know: playing “sports”; which, as it happens, is also an effective method to protect their “human” city from the armies of (actual) humans that wish to eradicate all monsters!

 This character, Switch Hitter, was modeled, posed, and textured in Zbrush.  SPORTS exists only in the form of a game design document, which is linked below, and describes all of the relevant systems, mechanics, characters, and other facets of the game such that it could be easily implemented.

This character, Switch Hitter, was modeled, posed, and textured in Zbrush.

SPORTS exists only in the form of a game design document, which is linked below, and describes all of the relevant systems, mechanics, characters, and other facets of the game such that it could be easily implemented.