Game developer of many hats. MFA Thesis student. Part-time vocal synthesis guru.
 Utilizing entirely premade assets (most notably, the Buddhist temple from the UE asset store and a collection of sounds from SCAD's libraries), I added interactivity and sound to this otherwise static environment. Taking advantage of the beautiful visuals offered to me, I endeavored to add life and motion to this simple level.

Temple Soundscape

Utilizing entirely premade assets (most notably, the Buddhist temple from the UE asset store and a collection of sounds from SCAD's libraries), I added interactivity and sound to this otherwise static environment. Taking advantage of the beautiful visuals offered to me, I endeavored to add life and motion to this simple level.