Game developer of many hats. MFA Thesis student. Part-time vocal synthesis guru.

About

A marriage between the technical and the creative; a developer who can approach design from all angles.

About Lou "Cdra" Carroll

Like much of my generation, I have always loved video games. For me, this was due to the powerful emotional resonance of a story which I had my own hand in driving and creating, as well as due to the systematic joy of analyzing and optimizing my way through a game world's rules.

I received my Bachelor's Degree in Computer Science from Washington University in St. Louis, though this was not the first hat I attempted to wear in my search of a discipline which fulfilled my love of systems and problem-solving. Through this I discovered my love for video game development and begun to engage with it as both a hobby and a potential career, eventually going on to pursue a Masters of Fine Arts in Interactive Design and Game Development from the Savannah College of Art and Design in order to further my knowledge of the production and creative aspects of game development, which I am still pursuing at this time.

My goal is to become a developer and designer who is competent in a number of the myriad skillsets required to create video games. I wish to embrace the position I find myself in, as a jack of all trades and master of none, and reach my potential as someone who can synthesize varied skills and mindsets, rather than despairing over my inability to truly specialize in just one or two.

I think that video games, through their interactivity, can create some of the most powerful emotional experiences of any medium to date, and if one day I can touch someone the way that my favorite games have touched me, then I'll be able to rest easy.

 Cdragon, my personal mascot, exists as a large tattoo on my left shoulder.

Cdragon, my personal mascot, exists as a large tattoo on my left shoulder.

 

 

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