BlastOFF was created at the 2014 St. Louis SCATTERJAM by a team of 5. I worked as a game designer and scripter on this project. This game was created in Unity 3.
Despite how long it has been since I had contact with the team or worked on this project, I still consider this game to be one of the most satisfactory projects I've produced at a game jam.
Original Blog Post - Links to the game itself on this page have been lost in website transitions.