Game developer of many hats. DSP wizard-in-training. Vocal synthesis mad scientist.
BlastOFF!

Other Projects

Here you may find a collection of other miscellaneous projects I have worked on over the past few years, mostly games but occasionally some other odd thing.

BlastOFF!

BlastOFF was created at the 2014 St. Louis SCATTERJAM by a team of 5. I worked as a game designer and scripter on this project. This game was created in Unity 3.

Despite how long it has been since I had contact with the team or worked on this project, I still consider this game to be one of the most satisfactory projects I've produced at a game jam.

Original Blog Post - Links to the game itself on this page have been lost in website transitions.

Playable Game (requires unity web player)

Supplementary Documentation

H1VΣ

A game produced at the 2013 St. Louis Game Jam, which was my first game jam. I did all of the engine manipulation as well as the majority of the scripting and game design for this project.

Game Jam Game Page

Game Download (.exe)

 What the Wild Things Do was created by a team of 3 for the Global Game Jam 2015. I created all of the art assets for the game as well as re-scripted the game in Unity 4.   Global Game Jam Page

What the Wild Things Do was created by a team of 3 for the Global Game Jam 2015. I created all of the art assets for the game as well as re-scripted the game in Unity 4.

Global Game Jam Page

 A Paper Tale was created for the 2014 Global Game Jam, my first Global Game Jam. I did both scripting (in Unity 4) and art for this game.   Global Game Jam Page

A Paper Tale was created for the 2014 Global Game Jam, my first Global Game Jam. I did both scripting (in Unity 4) and art for this game.

Global Game Jam Page